Wayne State University
College of Lifelong Learning
Interdisciplinary Studies Program
Winter, 1999
Creativity: Building the New
ISP 5500 Section# 981, Call# 90577, 4 cr and
ISP 5990 Section# 981, Call# 95268, 4 cr
Course web site: http://www.cll.wayne.edu/isp/drbowen/crtvyw99

Last updated: 1/31/99
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Summary and Comparison of Points about
Creativity and Creative Individuals
from Different Researchers

I had hoped that I would post this once and be done with it, but I can see now that I will be working on this for a long time. What I am trying to do here is to collect all of the general points (that is, not having to do with a specific case) about Creativity, and to compare them. So I have decided to make one last update before putting it up on the course web site, and then to update it as I have am able to.

Collecting the points about Creativity

Howard Gardner, Creating Minds

  1. Extreme absorption in work, sometimes to the extent of damaging others, always resulting in restricted family and personal life
  2. Unique combination of child-like and adult behavior
  3. Early life in a supportive household that also placed a high value on work and achievement, positive role models available
  4. Professional marginality and even isolation at the time of the greatest achievement, sometimes returning to marginality for renewed creative achievement after initial success
  5. Making use of professional colleagues, often dropping them when they could no longer be of use
  6. Ten-year cycle of achievement
  7. High output
  8. Personal and professional support at time of breakthrough
  9. The Faustian bargain of a personal sacrifice to maintian the creative experience

Robinson and Stern, Corporate Creativity

  1. Corporate alignment (which I think means that the real, actual goals of the corporation must be widely known and consistent from unit to unit)
  2. Self-initiated activity must be encouraged or at least tolerated
  3. Unofficial activity must have sources of support
  4. Serendipity -- it is impossible to tell who wil be creative, or when, or in what area
  5. A wide range of stimuli help
  6. Good communication within the corporation is needed
  7. Extensive experience in creative field is necessary
  8. Initial ideas need substantial improvement
  9. Corporate resources available at critical times
  10. Intrinsic motivation, not extrinsic (e.g. grades, salary, promotion and other extrinsic motivators often decrease creativity and innovation)

David Packard, The HP Way (ISP 5990)

  1. The HP objecitves, from pages 80 - 81
    1. Profit, as a means of measuring corporate strength
    2. Continuing improvement in value for customers
    3. Concentration of areas of expertise
    4. Growth as a measure of strength and requirement for survival
    5. Provide opportunities for employees to share in company's success, and for personal satisfaction in the job
    6. Organize to foster individual motivation, initiative and creativity
    7. To be a good corporate citizen
  2. Corporate alignment -- every member of the corporation should know the real priorities of the corporation, including their application to his/her unit and assignment. This implies that the stated priorities should be the real priorities.
  3. The highest corporate officers should have knowledge of what it is really like to work for the company, for a wide range of the employees (Management By Wandering Around or MBWA).

Comparing the points

First, there is a group of points that I think are related, that have to do with loving the creative work:

Second, there is a group of points about doing a lot of the work and participating in the field.